Will VR ever be mainstream?
If you ever need proof that we’re living in the future, just look at virtual reality; a technology that was considered science fiction less than two decades ago is now available to all for a comparatively affordable price. Despite its rapid development, however, it has yet to find its place outside of niche gaming and tech enthusiast communities.
Manufacturers like Lenovo and HTC have tried to bring VR into the business world, but enthusiasm is still seemingly limited. While applications like training, prototyping and collaboration have all shown a degree of usefulness, it appears that VR still lacks a ‘killer app’. In this episode, we look at the development of enterprise virtual reality technology, and whether it’s ever going to crack the big time.
For links to everything we've spoken about in this episode, head to http://bit.ly/ITPP-VR.
Manufacturers like Lenovo and HTC have tried to bring VR into the business world, but enthusiasm is still seemingly limited. While applications like training, prototyping and collaboration have all shown a degree of usefulness, it appears that VR still lacks a ‘killer app’. In this episode, we look at the development of enterprise virtual reality technology, and whether it’s ever going to crack the big time.
For links to everything we've spoken about in this episode, head to http://bit.ly/ITPP-VR.