302. Milly asks: What if you could plant ideas (G&G 26)

302. Milly asks: What if you could plant ideas (G&G 26)

By Eric O'Keeffe / Starglow Media

Malador, Alabama Hera, and Swansong find themselves in Dogopolis, a city of the future. The dog people of this sci-fi city are afraid of our heroes and quickly sound the alarm! Lessons include: Sticking together is always a good idea in an unfamiliar place; investigating your fear can help you make better decisions. Crunchlabs, a STEM monthly subscription box for kids, sponsored this episode. Go to crunchlabs.com/whatifworld to get the perfect gift for curious kids. This story is part of the Guilds & Goblins miniseries, where What If World characters (and guests) play an original tabletop RPG for kids and families. Patrons get access to our introductory rules and our character sheet. The dice rolls are all real and help us tell the story, along with your questions and ideas! Start with 294-296 to get caught up on the latest campaign. Past G&G episodes include 176, 181-182, 191-193, 199-199 ½, 214-217, 243-245, 263, 270-271, 275-279, and 294-296. Join our Patreon for ad-free stories, monthly bonus episodes, a shout-out on the show, bi-annual mailings, and more! patreon.com/whatifworld Subscribe to What If World wherever you listen: link.chtbl.com/whatifworld.  Eric and Karen O'Keeffe make What If World. Our character art is by Ana Stretcu, and our episode art is by Lynn Hickernell. A big thanks to our producer Miss Lynn. Our podcast art is by Jason O’Keefe, and our theme song is by Craig Martinson. Advertise on What If World: advertising@airwavemedia.com
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